Hey Chris, hope you had a relaxing and well-deserved break.
Unfortunately got a couple problems with the latest update (1.60.7)
Prefix cursor labels: Got the option ticked but it doesn't seem to work anymore.
Inventory interactions: multiple
This one could be on me as I'm trying it for the first time. I'm using Unity UIs for my inventory and interactions. The interaction menu doesn't appear when I click on my inventory.
Note, I've tried enabling / disabling every option in the picture above. Tried moving the UIs to different layers. Tried with an AC menu for the inventory.
The only time it worked was when I used Select interactions by: Cycling Cursor and Clicking Menu
Any ideas if it's a bug or I'm doing something wrong?
Thanks in advance
Comments
I'm afraid I can't recreate the inventory issue. The same settings above in the 3D Demo work for me (after also defining a "Standard interaction" for the Sword item).
One thing to do whenever faced with a Menu problem is to switch back to the Default_MenuManager asset file (or at least set the Source field of your Menu to Adventure Creator) so that we can see if this is an issue specifically with Unity UI.