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Custom Action: Final IK Start Interaction

This custom action will call Final IK's Start Interaction function with options for which Interaction System to call it on, what Effector Type (body part), which Interaction Object, and a bool for interrupting:
bool StartInteraction (FullBodyBipedEffector effectorType, InteractionObject interactionObject, bool interrupt)

Here's a tutorial showing how the custom action was created. The video also covers how to use the action in a project:


Wiki Page & Script:
http://adventure-creator.wikia.com/wiki/Final_IK:_Start_Interaction_(AC_Action)

Example & Usage:
image

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