Hello,
I have a problem with my cursor changing from an AC cursor to a normal windows one. That happens when I open one menu that is setup through AC, and I can't for a life of me find out what is wrong and where is that transition happening. It's like that my cursor becomes hidden after I open that specific menu (it doesn't happen when I click on other menus). Can you point me out where can AC be a part of this problem?
Comments
What happens if you assign the Demo game's Cursor Manager asset file, Demo_CursorManager, and run the scene?
Image1, Image2, Image3
the action list that is run when the menu is turn off is just a default one for checking if the delete profiles button/new profle button should be turned on.
What's the Texture type of your Main cursor graphic, as set at the top of its Inspector?
I can't recreate this or see why it would happen. Might be best for you to just PM me your Managers, Cursor graphics and Unity UI canvases as a .unitypackage file so that I can see it for myself.