I dont really know whats going on. When i run game my unity displays error
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations
and continues to allocate 78 bytes at differnt adresses, endlessly.
It didnt happen at first but started happening after i changed some speech settings few times and made new actions in one actionlist, which i made run in background. Even after i changed all stuff i was messing with back, its still hapenning. Did i ruin prefab or something? I will be really grateful for any hint how to fix this
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Also, what are your exact AC and Unity versions, your platform, and Build Target?