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NPC walks ontop of their capsule collider

edited August 2014 in Technical Q&A
My guy walks fine but he is above the capsule collider and so floats, any ideas how I fix this? Perhaps my animation is messed up, but maybe there is a way to specify an offset somewhere?image

Comments

  • There's been another reported instance of this.  A few questions to find the source:

    - Is he correctly placed before the scene starts?
    - What version are you using / did the problem start occurring?
    - Are you using Draggable / PickUp objects in your scene?
  • I reckon I did something funky because I couldnt fix him so I deleted and tried again and all was ok, if i work out how to recreate this issue i will post the exact steps here.
  • ps - 

    - yes i think so
    - the latest version minus 1 afaik
    - no
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