My guy walks fine but he is above the capsule collider and so floats, any ideas how I fix this? Perhaps my animation is messed up, but maybe there is a way to specify an offset somewhere?
There's been another reported instance of this. A few questions to find the source:
- Is he correctly placed before the scene starts? - What version are you using / did the problem start occurring? - Are you using Draggable / PickUp objects in your scene?
I reckon I did something funky because I couldnt fix him so I deleted and tried again and all was ok, if i work out how to recreate this issue i will post the exact steps here.
Comments
- Is he correctly placed before the scene starts?
- What version are you using / did the problem start occurring?
- Are you using Draggable / PickUp objects in your scene?