Hello.
I have following situation:
- I have a level with a TInt map. It works fine. When Character opens the door the Tint map changes to another one. Work fine too.
- But when I leave current scene and then return no Tint map in the scene. Is there a way to save the change of tint map? I was thinking about a trick with variable so I "OnLoad" cutscene I could set the Tint map I need(depending on situation) but maybe there is some kind of RememberTintMap feature?
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