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Recommended way to implement floor triggers?
Mutajon
July 2017
edited July 2017
in
Technical Q&A
Hi,
What would be the simplest way to implement "floor triggers" that activate once a player enter/exit a certain part of the navMash?
Thanks
Comments
ChrisIceBox
July 2017
Use the Trigger prefab under the "Logic" section in the Scene Manager. This is used by the 3D Demo to switch camera when near the back of the scene - see the Manual's Section 5.7 for more.
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