Forum rules - please read before posting.

Switching focus on Unity UI Container

Hello,
I'm having an issue with switching the keyboard/controller focus on containers once I empty a container of it's contents.
I am using Direct Keyboard/Controller controls.

I have a Container menu using Unity UI.
I have a Grid Layout connected to Containers. I have a separate Grid Layout connected to my Inventory.
When I run the game, I am able to collect items from the container and put them in my inventory.
The issue occurs when the Container is cleared of all it's contents.
Because I am using direct controls, I lose focus when I have no items left in the container.
How do I switch focus to the next available button (either in Inventory or my Close button) when my Container is cleared?
Thank you!

Comments

  • What is the Container element's When slot is empty field set to?

    It'l likely need a script to simply detect if the focus is on a disabled gameobject and place focus on a different element.  Can't say if that would be something specific to your own needs or something AC would need officially, but you can PM it to me + your Managers + instructions and I can take a look at it.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.
Do NOT follow this link or you will be banned from the site!