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Main Camera issue

Hi 

I'm using Opsive Third Person Controller and camera and I have been trying to add this camera as default camera in AC. This camera is tagged as MainCamera. 

I let AC organise the room objects and it advised to convert the camera or untag it ? I have tried both and the camera is still not available to add as default.


I have also tried to follow the instructions in the manual for custom camera's and disabled the camera component and added the _Camera (basic camera) script to my camera.  But this just renders a black screen "No Cameras Rendering" message ? :(

Any ideas would be great because I am sure I have missed something.


Comments

  • Attaching the _Camera component to it is the recommended method.  You will, however, need to ensure you still have an AC MainCamera prefab in there - which you can add from the "Organise room objects" panel in the Scene Manager.

    Once both are in the scene, you can assign the Opsive camera as your "Default Camera" in the Scene Manager.
  • Thanks for the steps, so I am on the right track, but my player now just stands there and doesn’t move ? 


    I have a Character Camera and disabled the camera component and added the _Camera script


    http://i.imgur.com/N5yP2WY.png


    A MainCamera prefab has been added using organise room objects


    http://i.imgur.com/HWoDx3C.png


    This is the hierarchy


    http://i.imgur.com/QF3ld3t.png


    Maybe I have added the _Camera in the wrong place ? 




  • Looks fine.  And it's set as the Default Camera in the Scene Manager?  Check the "Attached camera" field in the MainCamera Inspector at runtime.

    What's your Movement method set to?  Are you using any kind of custom/3rd-party motion controller?
  • Hooray all fixed ! Added the TPC camera monitor script to the Main Camera and it all works now. Thanks so much again for your help. I can now switch cameras using AC which is the bonus I was looking for! 
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