Hello,
I really like the "follow cursor" option in the GameCamera component.
The effect is really cool.
I apply it to all my NavCams.
But I have a small problem when I switch from a camera to another:
If the first camera is rotated to follow the cursor, it will jump to its initial position ( = no rotation) before switching to the second camera.
So switching cameras is less smooth when the "follow cursor" option is activated.
Is there a way to create a smooth transition between cameras in this case?
Or maybe it's possible to add the "follow cursor" option to the Main Camera instead?
I tried to add the GameCamera component to the Main Camera but it didn't work...
Maybe it's possible to write a script and apply it to the Main Camera?
(I'm more artist than programmer so I don't know where to start)
If you have any idea, it will be very helpful.
Thank you!
PS: sorry for my clumsy English. I hope it's not too difficult to understand.
Comments
The solution was so obvious!
Thank you so much!