Hi Chris or someone else who have the same issue.
I recently used the function to switch the player and in the Run game window of Unity it works without any problems.
But when I create a build, when I switch the player he lost the portrait graphic texture and the text colour... the text colour become white, like if no char is selected to speak...
I used this function to replace the face of the player for a while with a mask, so I have 2 identical prefab (I duplicate the original) exept for the face.
I put the player switch with the new one with replace current player. In Unity it's ok, in the build no... it's a bug?
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