Is it possible to make a ufps player walk to somewhere with AC? Like if I want him to stand in an exact spot that he needs to be in when I trigger sitting down, in order to hit the chair? That would be awesome.. he would need to rotate too, is any of that plausible?
Having lots of fun with AC here btw, so much work saved by it every minute that goes by.
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It's important to learn if this is due to this being a UFPS character or not. Remove your UFPS player from the scene and place the Demo game's player prefab, Tin Pot. He's equipped to work in AC's own First Person mode - and if he isn't able to move with the same Action, the issue will lie with your scene rather than your player.