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Using a Gamepad Axis for Cycle Interactions too sensitive

Hello everyone,

I've managed to create a gamepad interaction system with with proximity based hotspots and "click hotspot then interaction". However if I map cycle interactions to the D pad or analog stick the interactions cycle way too quickly. I've tried editing the sensitivity but basically it either doesn't move at all or is too fast. Ideally I'd like to slow down the speed the interactions cycle somehow or at least make it only register once per joystick movement, like a button press would. Any ideas?


Thanks! 

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