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Using an Inventory Item on the Player
matrix211v1
August 2014
edited August 2014
in
Engine development
Hello All!
I have an Inventory Item I have picked up and I want to use it on the Player itself BUT only when they are in a certain room. How does that work? I was thinking of having a HotSpot on the player itself but that seems silly.
Thanks!
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matrix211v1
August 2014
What I have done is:
ActionList
Inventory->Check
Engine->Check Scene
Dialog->Play Speech
Inventory->Add or Remove
This worked for me. Hope it works for someone else!
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