Hi
I have some questions regarding the advertised 2.5D mode.
1. Does it support antialiasing around the 3d model edges (so it eliminates aliasing between the 3d model and the 2d background)?
2. Does it support the 3d model casting (rudimentary) shadows onto the 2d floor?
3. Does it support lightning (the 3d character moving in and out of shadowy areas)?
Comments
1. Yes, if Unity's built-in AntiAliasing quality setting is used. This eliminates aliasing to the 3D objects. Placing an AntiAliasing script on the MainCamera will also work, but the background will be affected too in that case.
2. Yes, but as that's a graphical issue and not an AC one, the necessary shader is down to the user. One such shader is included in the tutorial assets for the 2.5D tutorial, however.
3. Yes, all 3D objects can be lit using Unity's lighting system.