Hi, I really like the game series on the app store "the room" and was wanting to also make a similar style game (Of course with my own ideas/concepts/story) so when I read that adventure creator can make this style, I was super happy because I had previously brought it but hadn't used it yet.
I was wondering if anyone can point me in the right direction on what I need to read/watch? Like is there a particular video or text or forum post that might be helpful?
I know I'm being broad with my question but I have no idea where to begin. So, please forgive that.
Thanks.
Comments
Yes - the source files for the Physics Demo can be downloaded from that page, which emulates that play style, and the First Person tutorial also delves into physics objects. Time references for the relevant parts are shown beneath the video.
If you're getting started with Unity as well, though, I'd recommend working through the 2D tutorial first, however: it's better suited for Unity and AC newcomers, as it takes things a little more slowly. The principles of Hotspots, game logic, NPCs and saving etc are all transferrable between game styles, so you won't have to sit through too much that's not relevant to your own needs.