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Player whips/ flies around before walking in a different direction

edited January 2017 in Technical Q&A
Hi 
I'm completely new to Adventure Creator (and Unity) and I was following the 2d tutorial when I came across this issue. This video will explain it better - https://youtu.be/jcTX1JJqCAc
(Also, is the yellow crosshair supposed to be there? I haven't seen that in the tutorial)


Thanks!

Comments

  • Solved it! The answer was in the console - The polygon collider 2d for Navmesh 2d didn't have "is trigger" checked. Checked that and that fixed it.

    That felt good..
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