So I'm well aware about the "Unhandled Inventory" functions, and how they can be used on hotspots that don't have an inventory interaction assigned to them. However, having my character only say one thing over and over for unhandled inventory events might come off as a bit repetitive imo. So I was wondering if there was a way to have my character randomly choose between a number of MULTIPLE "Unhandled Inventory" lines, so that if the player uses the wrong item on the wrong hotspot, the player character isn't just saying the same thing over and over.
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