Hello,
I am fairly new to AC. My problem is that my player doesn't slow his movement when walking against colliders. He keeps on walking. I am making a 3D game and have my Navmesh but also built CollisionCubes for every wall/object (because my Camera-Script needs the Colliders to prevent the Cam from glitching).
I have already checked the "Slow Movement near wall colliders" but it doesn't make any difference. Increasing the distance doesn't change anything either.
I have wondered if the "Wall collider layer" has something to do with it. It is named as Default but I can't change it to the "_Collision" layer or anything..
Thanks in advance
Cheers!
Comments
Yes - you must make sure that the collider's layer matches that set in the Inspector. Try making a new dedicated layer for it, named e.g. "Walls". Place your Collider(s) on this layer, and then enter that name into the Wall collider layer field.