Hey there,
we're working on a 2D game (using
Sprites Unity as
animation engine) and at one point it would be useful for us to change the scale of our character via a triggered ActionList. There is the
Character: Change rendering ->
Sprite scale setting, but that is only instantly. I would like to know if there is a way/workaround to get (triggered) smooth character re-scaling i didnt find yet, or else i would kindly request to add a transition time to
Character: Change rendering ->
Sprite scale and smooth it over that time (+
pause until finished ).
And oh, i just remembered there's one other thing with
Change rendering i noticed: The
Character: Change rendering -> Sprite direction has no options for diagonal directions, even if the character has them.
Anyway, thanks for your great piece of software and enthusiasm
, Chris.
Regards,
Julian
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