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Object Transform doesn't rotate on y axis

Hello guys,

I want to animate a boom gate in my game and I thought instead of animating it in Blender I use the Object:Transform action. I found that it doesn't matter if I use the y or z fields the boom gate always rotates around the z axis. Rotating around x axis and z axis works. But by using the y field it rotates around the z axis, too. Is there something I'm not aware of?

Mac

Comments

  • Try checking Euler rotation? in the Action.  Unity can be a bit funny about rotations, so if that doesn't work you may have to resort to an animation after all.  This doesn't have to be done in Blender, however - you can animate your GameObject directly inside Unity.
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