Finally I wanted to send one of the
games I developed with Unity/AC which I called “Adventure Game”,
to my grandchildren and I used inno Seup 5 to assemble
it.
First I built it in Unity and then I
run the inno wizard and here my surprise came.
It took almost 2 hours to compile the
script file to install my game and why? Because it finds under
Adventure Game\Library\ShaderCache 16 folders with a total of 43487
files inside which took over 45' to handle them. Naturally when inno
Setup produced the installation files and finally I could install my
Adventure Game as a user it took almost 50' to do it because of those
extravagant files .
I asked sometime ago here in this Forum
the reason for the existence of these files and all I got was that
maybe Unity needs them.
I realize that this must be a Unity
question but I am trying to install an AC game developed with your
software and it makes unbearably pointless to even consider it.
And yet there are thousands of games
being installed as I see them at this Forum and it is not possible
that I hear no complaints; ergo it must be my
mistake.
Your
comments would be greatly appreciated
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