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Can I make a navmesh hole disappear with action list?

The player keeps walking on the bucket and I though I'd make a navmesh hole but I want it to disappear after the object is placed in inventory so I was wondering if there is a way to make a navmesh hole disappear using action list?
Thank you!

Comments

  • edited December 2016
    I think you mean have an Object placed where the player can go "around", which is a pickup ? have you build the navmesh around the object?  try a static obstacle and disable it. i think this should do it.or you can also try a collision cube an disable it 
  • You can use the Scene: Change setting Action to remove a NavMesh hole.  Set the Scene setting to change to Default Nav Mesh, and then Change NavMesh method to Change Number Of Holes.

    Look out for the upcoming v1.55b release, which will fix this change not being reflected in save game files.
  • yup!
    I tried the static obstacle but its not working?
    I put it in the sprite game object
    how do disable it?
  • Thanks chris, I'll try that!
  • finally worked, thanks!
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