Hi guys,
I have an issue. I created a light switch and added a FSM on it.
A simple 2 state FSM. On and Off states with the transitions.
State Off = Light Intensity 0
State On = Light Intensity 2
I then added a Hotspot on the light switch (the object with the FSM), with an interaction containing the Third Party Tool - Play Maker.
I set my PlayMaker FSM and my event to call, but it does nothing. It does not change the state from Light intensity 0 to light intensity 2.
What am I doing wrong? Is there a thing I have to add in my PM FSM that tells the object that the trigger is from Adventure Creator?
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