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Change animation on Hotspot collision

edited October 2016 in Technical Q&A
Is there a way to change the walking animation when the character collides or is in a certain hotspot?

I need this for stairs. Example, when the character reaches the hotspot on the stairs, to change the animation from walking to climbing stairs.

Does AC allow this, if so, can you please explain how to do it?
Thanks.

EDIT: Nevermind. I was using hotspot instead of trigger. 
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