One of our developers is getting this error constantly in Unity after importing Adventure Creator,
ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type LayoutType) (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/GUILayoutUtility.cs:209)
UnityEditor.EditorGUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/EditorGUI.cs:5030)
UnityEditor.EditorGUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/EditorGUI.cs:5026)
SpeechManager.ShowGUI () (at Assets/AdventureCreator/Scripts/Managers/SpeechManager.cs:87)
AdventureCreator.OnGUI () (at Assets/AdventureCreator/Scripts/Managers/Editor/AdventureCreator.cs:213)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Any ideas?
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