Hey everyone. Can't troubleshoot this one.
We have an interaction menu with 3 options. Look, Use and Combine.
Choosing Combine on hotspot
#1 triggers the action list- Inventory : Select item.
We can then hold an item and use it at will.
But when we return to hotspot
#1, the Combine interaction is unavailable.
It appears, but it is not selectable.
Sometimes its position is slightly off. Sometimes it is unavailable as soon as the game starts.
Other times it becomes available once we click on the Look interaction.
Does that make sense? Can we provide screenshots / minimum project files?
Comments
Are you using Unity UI for your Interaction Menu's display? I am currently looking into a similar-sounding issue in which Unity UI inventory boxes are sometimes appearing but with Interactible unchecked in their UI Button Inspector.
If you can, please also include a dummy scene with a Hotspot that can be used to recreate the problem. No graphics or other assets, including the player prefab, will be necessary.