Hi.
I want to do following:
When I get a record in scene A, a part of scene B is changing (red_background appears).
So I defined a global variable (Variable_set_red). And when I get the record, the variable changes from false to true and keep the status when I go scene B.
I created an ActionList in scene B to change the scene:
When Variable_set_red is true, red_background appears.
For that I gave red_background a Remember Visibility-Script and set it to off.
But the ActionList doesn't work.
1) I'm not sure what to do with If condition is not met:
Is that right, as I've set it up?
2) red_background works properly when I activate it with a simple hotspot.
How can I solve this?
Thanks.
Comments
As @Alverik asks, at what point is the ActionList run? Try testing it out in-game by clicking "Run now" in its Inspector - as we'll need to know if the problem is that it's not running or not.
What do you mean by activating it with a simple Hotspot? Which Action specifically are you running?
Also check the state of the variable itself. View it in the Variables Manager while the game is running, and check "Show realtime values". Is its value changed to True at the correct time?