As the title says..Issue with all gameobjects becoming dark/black after a scene load.
Works fine if I use THAT scene only, but loading a scene causes it
Here is a vieo of it..
Sorry it is crooked, I used Nvidia ShadowPlay and no clue why is is not a straight screen grab!
Comments
If you uncheck Automatic at the bottom of the Lighting window, and then click Bake, Unity will cache the scene's lighting permanently - allowing the results to be survive scene changes.
This is an issue for the Editor only - builds should work regardless.