Loaded up an old project I haven't touched in a while, pretty sure if I've left something switched on/off, something simple but when my test sprites (ignore the white blobs etc) move right to left etc, it dissapears almost like it thinks it's in a 3d space?? I've tried turning off 'apply route motion' but still doesn't it.
I know it's something simple but it's been a while..
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Also be sure that your sprite is a child object of the character, and that it's assigned as the "Sprite child" transform field in the Player's Inspector. If need be, you can rebuild the character using the new Character Wizard.
Nice little additional script there, nice one!