Hi, Chris. I just finished the tutorial for allowing the player to name characters and I can see that global/local variable values can be referenced in menus and displayed within dialogue using [var:X], but I'm wondering if these are the only ways variable values can be interjected? Specifically, for my characters the player can name, I'm trying to make those names then show up for the hotspot labels. I tried using the shortcode like in dialogue but it doesn't seem to work, either for the hotspot label itself, or within the Action for renaming hotspots. If there is currently no way of doing this, is it something that could be implemented? Thanks,
Dave
Comments