I wrote a custom script for my character movement (AC doesn't provide what I need, and editing AC engine is not a good idea) and it was working until I updated to 1.52a version. Problem is that I can't see any option to turn off AC character control. In version 1.50i it wasn't a problem, because rigidbody2d wasn't supported in AC Char.cs script, but now it is, and because of that it is overriding changes to rigidbody2d i made in my script (like velocity in FixedUpdate). I don't see any other option as to edit Char.cs by myself, but I would really love to just have some option to just turn off AC character controller. (Setting Movement method to "None", and Motion control to "Manual" doesn't work).
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