Hi, this is Jakub from Prague!
I've been working and learning hard over the last year and I am happy to introduce to you my project called SUBSEQUENTED.
It's 3D sci-fi point&click adventure focused on gradually uncovering the story, exploring the world, searching/using objects, solving logic puzzles and talking with NPC's. It's developed in Unity engine with Adventure Creator plugin which is amazing tool by the way (thanks Chris)!
I have a fully playable build now but there is still lot of work in front of me.
I want to release the demo version this winter.
Here are some screens from the development of the ladies toilets, because as everybody knows, every sci-fi point&click adventure has its own toilets. Next screens will follow!
And here is the webpage of SUBSEQUENTED:
http://www.subsequentedgame.com/Description: As the main female character Lensen Vicky - geneticist employed at the research facility - you have to go on a very long and difficult journey leading to rescue your brother, the last surviving member of your family.
Journey so long that you might not survive to witness its end...
How far can you get?
What do you think of these first screens?
And what do you think, is anybody still interested in adventure games today?
Thanks and bye!
Jakub
The original white-box design:
The design has changed a bit and I added texture:After a few (a lot of!) hours with Blender and playing with Unity lighting:
Comments
Blender Guru: Understanding Composition (Video).
Gamasutra: Color in games: An in-depth look at one of game design's most useful tools (Article).
Color theory for game design 1: fundamentals (Article).
Color theory for game design 2: Glyphs and neutrals (Article).
Jakub
Jakub
Thank you for answer again.
Adding one screenshot from SUBSEQUENTED because every sci-fi point&click adventure has its own bridge.
Jakub
Animated version here: http://www.subsequentedgame.com/it-is-autumn
Jakub
The original white-box design:
Some basic textures added:
Added some objects and changed camera view angle:
Actual look of this scene:
What do you think of these screens?
Thanks and bye!
Jakub
@Deckard_89 Totally agree!
@Deckard_89 Yes! Black Mesa is one of my three main inspirations for SUBSEQUENTED. The other are Neverhood and Syberia, if you want to know.
And I promise I'll show cafeteria with some characters soon!
Jakub
Jakub