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Multiple Interactions Problem

I searched for recent issues on this but couldn't find any.
Basically my custom cursors are not showing if a hotspot have more than one interaction. It keeps showing the default cursors.

Here's a video I recorded showing this issue. Am I missing something?


Comments

  • You've switched your Interaction Menu's Source to Unity Ui Prefab, which makes use of the included InteractionUI canvas.  When Unity UI is used to draw a Menu, the styling of that Menu is left to Unity UI - so you have to modify the Image components in the prefab.

    So that it is not affected by AC updates, duplicate the InteractionUI prefab and rely on that one in your Interaction Menu's properties box instead.  Once you've dragged this second InteractionUI into your scene, you can modify the images as necessary, apply the changes, and use that instead.
  • Thank you!
    It looks like AC already created the UI folder with the prefabs on the project's folder.
    Feels much more flexible on arranging the buttons now. 
    :D
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