using unity 5.3.5p4, I've just updated to ac 1.52 and this happens when I change a scene:
NullReferenceException: Object reference not set to an instance of an object
AC.SceneChanger.PrepareSceneForExit (Boolean isInstant, Boolean saveRoomData) (at Assets/AdventureCreator/Scripts/Game engine/SceneChanger.cs:404)
AC.SceneChanger+<LoadLoadingScreen>c__IteratorC.MoveNext () (at Assets/AdventureCreator/Scripts/Game engine/SceneChanger.cs:250)
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
I use a Loading Screen - Scene
via AC Game Editor - Settings - Choose loading scene by Name "Loading"
When I disable the Loading Screen the new scene is loaded as expected
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