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Unity Analytics Integration

edited June 2016 in Engine development
Hi!

We wanted to add some Analytics to our game, to figure out which puzzles are too hard and how long people take to do stuff. I created a custom action for that which sends a custom event to Unity Analytics, and you can also add parameters. I'll just share this here, but note that I cannot guarantee that it's correct code. 


EDIT: I just found some bugs, so I'll add a better version soon. :-)


Cheers!

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