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[solved] possible bug: dialogue-option -> ActionList-Run

edited June 2016 in Engine development
unity 5.3.5f1
ac 1.51g

problem:
when I run a cutscene within a dialog option with the action "ActionList":"Run" and check the  "Wait until finish?" . this unfortunately has no effect. 
I immediately returns to the conversation showing the available options although the cutscene is still running.

desired effect: 
should wait until the cutscene finished and then return to the conversation 


------ UPDATE
I need to investigate further. maybe I was to fast reporting this as a possible bug.
Maybe the problem i have is something else


--- UPDATE
I found the problem. I had actionlists that called acation lists that called actionlists which didn't hae the wait until checkbox checked. :) my fault sorry.

Comments

  • edited June 2016
    Can you set your cutscene Pause the  game? instead of play in background.
  • @SkyTree: it is Pause the game.

    I'm running an action that has a couple of dialogues and then run another conversation. Pretty mixed up everything.  :)

    I'll keep testing to find out what is really going on
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