Hi,
I am following the tutorial 3D version
and I am using my character models and animations. I created the character prefab as said in the tutorial and assigned it as the Player in the Game Editor --> Setting. I have an idle animation and walk animation, nothing more. Now as I am at 22:48 in the 3D Tutorial. I see the character moving but my character is not animating the walk. But I can see the idle animation clearly and when I try to move, the model is sliding without the walk animation.
Maybe there is something which I am missing which might be a easy one but not in the tutorial or is there something wrong with the animation file here. It works fine in an other file though.
Thanks a lot.
Comments
@harshat30: If you continue to have trouble, please post shots of your Animator window and Player component - this will help us to see the problem.
In your model file's Inspector, you can change your Rig's Animation type from Legacy to Generic / Humanoid to work with Mecanim. You can search Unity's docs for more info/tutorials on how Mecanim works.