When my player walks though a door and there is a scene-change, how do I make it so that the player appear outside the door and not on the new scenes "Player start"-marker?
If I choose "Position player relative to Marker?" I can only choose from the markers in the scene that I´m already in but I want the player to appear at a marker in another scene. I tried creating a new marker and put it outside the door of Scene 1 in hopes that the player would appear there in Scene 2 but it appeared on Scene 2:s "Player start"
Comments
Each PlayerStart also has it's own associated Camera which gets assigned when that PlayerStart is used. Again, the one listed in the Scene Manager is just the default.