Hi,
How do you only have an examine on an inventory object?
I have tried turning the use cursor icon to Examine, but this then just has two examines to choose from, if an object does not have a use function, I dont want it to appear. But am struggling to do this.
I have my cursor set to display both side by side, but should not this only work if interactions are available?
Thanks
Comments
Simply defining an Examine interaction in the Inventory item's properties should be enough. Have you set the correct "Examine cursor" in the Cursor Manager? You really need to show more of what you've done when posting issues.