I need a menu in my game which needs to be scrollable vertically (havng a vertical scrollbar of course). Is there a way to achieve this in the Menu Manager or MenuSystem.cs?
Currently I'm trying to build a fake web browser and I'm experimenting with different ways on how to implement it. The text in the pages should be selectable. I thought about making the web pages as a collection of menu elements. But I might have to skip the GUI approach and use text meshes for the "web pages" instead.
I understand this is more of a general Unity problem but if anyone has input on how to solve this it's greatly appreciated!
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Screenshot of the menu?
Currently I'm trying to build a fake web browser and I'm experimenting with different ways on how to implement it. The text in the pages should be selectable. I thought about making the web pages as a collection of menu elements. But I might have to skip the GUI approach and use text meshes for the "web pages" instead.
I understand this is more of a general Unity problem but if anyone has input on how to solve this it's greatly appreciated!