Hi All,
I'm trying to find adventure game creation tools available that perform the following:
- Aid in visually creating and defining a story (linear or more complex, non-linear ) by stringing together dialog (maybe a graph-like structure?)
- Allow events to be represented somehow along with the dialog
- Help convey/define the story in a way that allows the game designer/story teller convey the story/game logic to the programmer
- And, most importantly, expose problems/bugs in the story. eg. what if character A speaks to character B when she doesn't have a spoon - but this scenario is rare and hasn't been dealt with (has been missed) in the game.
Any help/advice would be appreciated.
Cheers!
Comments
Cheers,
Simon