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Broken OUYA integration

after upgrading to the latest AC 1.51d i am seeing this error during compile:

Assets/AdventureCreator/Scripts/Static/OuyaIntegration.cs(61,57): error CS0123: A method or delegate `AC.OuyaIntegration.MousePosition()' parameters do not match delegate `AC.PlayerInput.InputMouseDelegate(bool)' parameters


Assets/AdventureCreator/Scripts/Static/OuyaIntegration.cs(61,57): error CS0428: Cannot convert method group `MousePosition' to non-delegate type `AC.PlayerInput.InputMouseDelegate'. Consider using parentheses to invoke the method

Comments

  • I changed the MousePosition function in line 86 of the file to 
    private Vector2 MousePosition (bool cusorIsLocked = false)

    and now it compiles. but it doesn't use that boolean in the funciton itself.
  • Thanks for the report.
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