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Mecanim Character Walks On Spot

Since upgrading to 1.51b, my mechanim character simply walks on the spot and doesn't move from it.

I've changed the Walk Speed Scale but to no affect.

I'm using Unity 5.3.4f1.

Am I missing something?

Comments

  • Is root motion enabled when it shouldn't be?  Is the character above a NavMesh?  Please provide sufficient details, as per the forum rules.
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