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Nav Mesh issue
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ChrisIceBox
April 2016
The prefab you sent has the sprite child at a non-zero position, causing the character to appear offset.
jamesfootlight
April 2016
Do you mean the Garland sprite child?
It was positioned at x 0 y 0.8.
I should put this to x 0 and y 0?
ChrisIceBox
April 2016
Yes - see my reply on April 18th.
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