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Stop a Conversation with an Action?

Hi there. 

I created a conversation where the player actually needs to chose the most boring answers so that the NPC falls asleep after some of those answers. 

Everything works well and I have used Action Lists to check for the current "SleepState" which is stored in a Variable. 

Now, once the "SleepState" is full e. g. 100 I would like to end the conversation. 

Is there a possiblity to do so directly from the ActionList?

Comments

  • This will be much easier if you are overriding your dialogue options so that you can create all the responses within the same ActionList.

    Whenever you increase the value SleepState, follow it up with a Variable: Check Action and either loop back to the Dialogue: Start conversation Action or Stop the ActionList accordingly.
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