I think I've found a small bug regarding cursors in context sensitive mode with the 'Change cursor based on Interaction' option enabled in the Cursor menu.
If there's a 'Use' interaction on a hotspot and the cursor has been set to "Talk to', the 'Use' cursor is still used the very first time the cursor is over the hotspot - but apparently only if an 'Examine' interaction is also defined.
The correct cursor is used on subsequent mouse-overs.
Reproduced in a fresh project using the latest Unity and AC versions.
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