I've searched through the forum but haven't found anyone asking about a similar problem. I have a 2.5 D game with three scenes. Each scene has multiple cameras that move between rooms in the same location. Everything works correctly if I play each scene separately. The player and scene are well lit. When I link the scenes, the player in only the first scene is lit correctly. It doesn't matter which scene is played first. The player is very dark in the other two scenes. There isn't any special lighting, just the directional light that was present when each scene was created. I've checked the inspector while the game was running and the lighting doesn't seem to be different.
Any suggestions would be greatly appreciated.
Comments
I got the same kind of thing in editor, all be it im using sprites not 3d elements.
I believe for me this start occuring when there is a highlight script attached. Im thinking its an Unity editor thing and a build will be ok, is for me anyway.
Thanks for your help!