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Second Scene fails to load properly

Hello,

I have a pretty good thing going here.  One problem that is stumping me is:

I have a game with 2 scenes.  I can test each scene individually and they work as intended.

The problem occurs when I chain them together.  So in Scene 1, I run a cut scene at the end that locks the main menu and then an action that switches to Scene 2.  When Scene 2 loads, I get a console warning that says, "Game Assets are missing, please stop the game, go to Getting Started -> Load 3D Demo Managers and then reload the scene."

I am using my game's managers and as I said, the scenes on their own work.  I just can't seem to get the switch to work.  Any ideas on what I am doing wrong?

Comments

  • UPDATE:  I figured it out.  Very silly mistake.  I had removed some test scenes from my build settings and in error, I removed my second scene from the list.  Added it back in and I am good to go.
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