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Animation questions

Hi
I have an idea to change some parameters like talking and idle. I´m using 3d and mecanim.
The idea is when you are talking you have the animation but if you are angry you can change the way to talk. So i need to change the talk animation but in that moment or meanwhile he is angry. The same with the idle.
Any idea?

Comments

  • You'd have to create an "IsAngry" bool (or something like that) in your Mecanim FSM so that when he's angry, the bool is checked and angry idle/walk animations play instead of the regular ones.  You can then control this bool's state by using the Character: Animate Action.
  • Thanks i will take a look of that!
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